Development Update 8/16


A lot has happened with the development of Blade Sight since I uploaded the last playable build. The combat has continued to evolve, and I now have the very beginnings of a story coming together-

There aren't specifically a ton of new enemies or locales to show off yet, as a ton of the work has been on systems to support things like move set collection and customization, creating functionality for ways to interact with the world outside of combat, and creating templates and functions to make creation of interesting and varied enemies easier going forward- I'm actually further ahead on progress from what I was expecting, and I really want to get a new playable build out for players. My current goal is to clean up a few outstanding things and get the first boss encounter put together!

The main character also has a name now: Suu! A doll with the heart of a samurai, she is able to able to accept curses, afflictions, and burdens from others to lighten their spirits. It can be a painful task, but Suu finds it fulfilling, especially with the support of her found family of yokai.

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