9/14 Major Gameplay Update - 0.3 playable build
Version 0.3
Blade Sight development has been speeding along at a wonderful pace, but after creating the first boss fight, I wanted to get the game back into player's hands to try again. From here the game is going to start expanding, as I'm looking now at systems for creating a larger map and allowing NPCs to have more robust logic and behaviour for appearing and acting in different ways in different rooms, as well as expanding the map out and introducing new challenges.
This update includes new combat changes (held charge attacks are gone, and Suu has an adjusted set of special moves, and the Roman Cancel inspired Heart Skip cancel make for faster combat than ever), new enemy modifications, and 2 special new enemy encounters. There is a boss encounter relating to Matsu, the potion lady.
Anyways, here is a music video for the boss theme to tease you what awaits.
Files
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Blade Sight
1player anime style fighting game
Status | In development |
Author | Addaline |
Genre | Fighting |
Tags | Difficult, Female Protagonist, Pixel Art, Singleplayer |
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