blade sight WIP 2023/10/23 update notes
Blade Sight » Devlog
lots of unassorted changes on this build. in no particular order;
- Hit stop has been adjust so attack hitboxes stay active during freeze.
- Hit stop has been adjusted so defenders of an attack freeze longer than the attacker
- Input buffer has been adjusted. actions should be able to buffer a little futher through hitstop - there is further work need on this, there seems to be a weird interaction with getting red cancels and accidentally getting double cancels
- Red Samurai AI adjusted to focus on being reactive.
- Minion Waves rolled formally in to the Combat player, allows for multiple targets in a fight. targets must be manually selected in this situation
- Ghost Skull girlfriend is available in the training area
- Training mode only allows for a main Rival and Girlfriend opponent (Rival selected first, then Girlfriend).
- Training mode music persists after combat has wrapped
- Fishing tables have been adjusted, different water spots can have different fish available
- Angler weapon has an air attack
- Angler weapon no longer crashes on failure to catch a fish
- Hiyoko's special move has been adjusted to a projectile dive, retains the follow up strike
- Minions deactivate as combatants if a duel is active
- Projectiles deactivate during the prelude of duels and during dialogue
- A new room to the right of the Shrine has been added
- Momiji will dance with Suu if she is in NPC mode again
- The opening dream was extended to be more painful
- Dialogue 'trees' work differently now, though this should be an invisible change
- Player Defense cards adjust with difficulty
- Player Defense cards and Break Number persist through room changes and game exit
- Player Defense cards are lost when the player blocks a low without holding down or blocks an overhead while holding down, upon losing all cards, the player suffers half a second of Break Status where blocking is disabled
- At curse level 1 the player has infinite Defense cards
- Graze dashing is no longer completely crushed by sweeps, and instead puts the defender into blockstun. A crushed Grazed does not grant Blade Sight.
- Cards displayed under enemies should prioritized showing revealed cards on top, with the most recently revealed card on top.
- Some adjustments to attacks; Suu's 5L is faster and recovers sooner, Suu's 2H is faster, DeadnameDoll's 5L doesn't push back as far, DeadnameDoll's gravity is adjusted and jL should link into jH better, and several of DeadnameDoll's heavies were improved.
- dialogue bubbles should track to characters better
- Suu was given more get up text
- In the pause menu you can view the attack cards of the targeted opponent; this only applies to characters with card data currently: Suu, Deadnamedoll, and MatsuSoul
Files
blade_sight 0.2023.10.20.zip 262 MB
Oct 21, 2023
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Blade Sight
1player anime style fighting game
Status | In development |
Author | Addaline |
Genre | Fighting |
Tags | Difficult, Female Protagonist, Pixel Art, Singleplayer |
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