blade sight WIP 2023/12/22 update notes


Last update for the year, probably. Next week will be a lot of family stuff, so I probably won't be able to get enough dev time in to do another build. But this week has an extra treat (or two)

1 - More girlfriends have dialogue options when sitting with them.

2 - Koi Koi minigame added to the dialogue options. The hanafuda cards that have been all over the game for a long time can now be used to play an actual game using them: Koi Koi. Play a set number of rounds against your girlfriend to match cards and create yakus to get points. In the game mode you can press down to bring up an extra menu to exit, get an rough explanation of the rules, and (with Momiji only) enter a higher stakes version of the game.

3 - Ball - the prayer ball has returned and can be found in a few locations. It's a special type of weapon/enemy that can be kicked around as a weapon. Be careful, it can hurt you too.

4 - Danmaku projectiles - a new type of projectile was added. Currently the Witch Knife toss has been replaced by a danmaku fan of bullets. They are the start of a lighter-weight form of projectiles that can be used in higher density without hurting performance, such as how Red GhostSkulls can cause performance issues when leaving fire patches alongside a lantern. There is a lot more to come with them

And that's pretty much it for this week! Ball, Danmaku, and the Koi Koi minigame were pretty much most of what I worked on this week. The Koi Koi minigame came along really nicely, having started work on it on Saturday. There are still some issues with it, regarding dealing, as 4-of-a-kind dealt to the play area or a hand does not cause a re-deal currently. The Girlfriend's logic for calling Koi is also still a little simple, and may make some weird calls.

Files

blade_sight 0.2023.12.22.zip 263 MB
Dec 22, 2023

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