blade sight WIP 2024/01/05 update notes
new year, lots of numbers rolling over this time
A bunch of new things (and some potential issues on load)
in no particular order -
Portraits now display the equipped portrait for that character.
Enemy types now have static flower assignments.
Grab input has changed to Light+Girlfriend. No longer requires proximity to use. Now has longer start-up (6 frames). Grab teching removed, characters will clash out of throws if they are in the grab animation (currently also clashes after whiffing)
A new doll has been added.
The opening dream [Don't You Remember] has changed once again.
2 new color palettes have been added for Suu, and Kiku's hair changes on several of the palettes now.
A new girlfriend can be found. Somewhere.
Some of the weather effects have been adjusted (perfect storm - Heaven and Storm no longer allow for special canceled moves, they must be hit-confirmed)
Grab immunity time after get-up has been extended.
Enemy ai has been updated to allow them to mix things up more.
Typhoon effect has been adjusted to keep enemies from getting stuck in pre-block animations, and encouraged to be more aggressive.
Suu's 214L Warps behind the target if suu is targeting.
Precipitation has been added for many of the weather effects, and rain sound is back. Environment sounds in the menu now changes the sounds of the wind, water, rain, and frogs.
Returned the game-over drop off location to Momiji's bed.
Button Macro Bindings added to the keyboard and controller menu to allow for double inputs to be bound (for grab, burst, and cancel). Will reset the saved button layouts on first load.
Files
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Blade Sight
1player anime style fighting game
Status | In development |
Author | Addaline |
Genre | Fighting |
Tags | Difficult, Female Protagonist, Pixel Art, Singleplayer |
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