blade sight WIP 2024/01/26 update notes
danmaku update - this week i ended up spending a lot of time on projectiles
suu and matsu's naginata throw has been redesigned, suu's fan toss has been upgraded, momiji's web deploy has been upgraded, the knife rain spell card has been changed to danmaku, and various other projectiles have been changed. butterfly has also been fixed to work again. suu's gun cursor has also been adjusted.
suu and matsu naginata hits once on send out and once on return, after hitting the bottom of its arc. now disables after blocking an attack
gun cursor now looks different while charging, and [GF] lock-on super "kill shot" no longer auto-charges the cursor, just moves it to a valid target while retaining charge. if fired after using "kill shot", the shot pierces through everything on the line of fire. now counts as a projectile, and will fail against graze and projectile immunity.
suu fan toss throws a handful at a time now, from the air
momiji web now deploys closer to her location, and repeat stuns don't refresh the hold time if they are still in a hold already.
other changes include the hairpin data allocation will happen again with each new version number
Ribbon has been changed to be an infinite time + hp opponent. to end the encounter with her you must taunt at her.
bullet detection for enemy defense has been improved, enemies will play around projectiles a lot more sharply than before.
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Blade Sight
1player anime style fighting game
Status | In development |
Author | Addaline |
Genre | Fighting |
Tags | Difficult, Female Protagonist, Pixel Art, Singleplayer |
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